*** This log is abridged to its last 1000 lines: Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end [ OK ] utXGLImporter.importSphereWithMatGloss (7 ms) [ RUN ] utXGLImporter.importSpiderASCII Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/XGL/Spider_ascii.zgl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: XGL Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/XGL/' Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end [ OK ] utXGLImporter.importSpiderASCII (173 ms) [ RUN ] utXGLImporter.importWuson Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/XGL/Wuson.zgl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: XGL Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/XGL/' Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end [ OK ] utXGLImporter.importWuson (922 ms) [ RUN ] utXGLImporter.importWusonDXF Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/XGL/wuson_dxf.zgl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: XGL Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/XGL/' Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end [ OK ] utXGLImporter.importWusonDXF (907 ms) [----------] 8 tests from utXGLImporter (2575 ms total) [----------] 5 tests from utMD2Importer [ RUN ] utMD2Importer.importFaerie Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MD2/faerie.md2 Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake II Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MD2/' Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end [ OK ] utMD2Importer.importFaerie (0 ms) [ RUN ] utMD2Importer.importSydney Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MD2/sydney.md2 Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake II Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MD2/' Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end [ OK ] utMD2Importer.importSydney (0 ms) [ RUN ] utMD2Importer.importDolphin Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models-nonbsd/MD2/dolphin.md2 Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake II Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models-nonbsd/MD2/' Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end [ OK ] utMD2Importer.importDolphin (0 ms) [ RUN ] utMD2Importer.importFlag Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models-nonbsd/MD2/flag.md2 Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake II Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models-nonbsd/MD2/' Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end [ OK ] utMD2Importer.importFlag (0 ms) [ RUN ] utMD2Importer.importHorse Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models-nonbsd/MD2/horse.md2 Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake II Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models-nonbsd/MD2/' Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end [ OK ] utMD2Importer.importHorse (0 ms) [----------] 5 tests from utMD2Importer (1 ms total) [----------] 4 tests from utMD5Importer [ RUN ] utMD5Importer.importEmpty Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MD5/invalid/empty.md5mesh Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Error, T0: Unable to open file "/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MD5/invalid/empty.md5mesh". [ OK ] utMD5Importer.importEmpty (0 ms) [ RUN ] utMD5Importer.importSimpleCube Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MD5/SimpleCube.md5mesh Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Doom 3 / MD5 Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MD5/' Debug, T0: MD5Parser begin Info, T0: commandline "mesh models/code/code.ma -dest models/code/code.md5mesh -game blackrose -game sw" Debug, T0: MD5Parser end. Parsed 3 sections Debug, T0: MD5MeshParser begin Debug, T0: MD5MeshParser end Warn, T0: Failed to read MD5ANIM file: /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MD5/SimpleCube.md5anim Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end [ OK ] utMD5Importer.importSimpleCube (0 ms) [ RUN ] utMD5Importer.importBoarMan Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models-nonbsd/MD5/BoarMan.md5mesh Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Doom 3 / MD5 Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models-nonbsd/MD5/' Debug, T0: MD5Parser begin Info, T0: commandline "" Debug, T0: MD5Parser end. Parsed 16 sections Debug, T0: MD5MeshParser begin Debug, T0: MD5MeshParser end Warn, T0: Failed to read MD5ANIM file: /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models-nonbsd/MD5/BoarMan.md5anim Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end [ OK ] utMD5Importer.importBoarMan (2 ms) [ RUN ] utMD5Importer.importBob Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models-nonbsd/MD5/Bob.md5mesh Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Doom 3 / MD5 Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models-nonbsd/MD5/' Debug, T0: MD5Parser begin Info, T0: commandline "" Debug, T0: MD5Parser end. Parsed 8 sections Debug, T0: MD5MeshParser begin Debug, T0: MD5MeshParser end Debug, T0: MD5Parser begin Info, T0: commandline "" Debug, T0: MD5Parser end. Parsed 144 sections Debug, T0: MD5AnimParser begin Debug, T0: MD5AnimParser end Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end Debug, T0: ScenePreprocessor: Dummy scaling track has been generated [ OK ] utMD5Importer.importBob (3 ms) [----------] 4 tests from utMD5Importer (6 ms total) [----------] 1 test from utMDLImporter [ RUN ] utMDLImporter.importMDLFromFileTest Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/man.mdl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake Mesh / 3D GameStudio Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/' Debug, T0: MDL subtype: Half-Life 1/Goldsrc Engine, magic word is IDST/IDSQ Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ScenePreprocessor: Dummy scaling track has been generated Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/manT.mdl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Debug, T0: (Deleting previous scene) Info, T0: Found a matching importer for this file format: Quake Mesh / 3D GameStudio Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/' Debug, T0: MDL subtype: Half-Life 1/Goldsrc Engine, magic word is IDST/IDSQ Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end [ OK ] utMDLImporter.importMDLFromFileTest (0 ms) [----------] 1 test from utMDLImporter (0 ms total) [----------] 1 test from utMDLImporter_HL1_ImportSettings [ RUN ] utMDLImporter_HL1_ImportSettings.importSettings Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/man.mdl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake Mesh / 3D GameStudio Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/' Debug, T0: MDL subtype: Half-Life 1/Goldsrc Engine, magic word is IDST/IDSQ Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/man.mdl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake Mesh / 3D GameStudio Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/' Debug, T0: MDL subtype: Half-Life 1/Goldsrc Engine, magic word is IDST/IDSQ Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end Debug, T0: ScenePreprocessor: Dummy scaling track has been generated Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/man.mdl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake Mesh / 3D GameStudio Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/' Debug, T0: MDL subtype: Half-Life 1/Goldsrc Engine, magic word is IDST/IDSQ Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end Debug, T0: ScenePreprocessor: Dummy scaling track has been generated Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/sequence_transitions.mdl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake Mesh / 3D GameStudio Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/' Debug, T0: MDL subtype: Half-Life 1/Goldsrc Engine, magic word is IDST/IDSQ Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end Debug, T0: ScenePreprocessor: Dummy scaling track has been generated Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/sequence_transitions.mdl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake Mesh / 3D GameStudio Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/' Debug, T0: MDL subtype: Half-Life 1/Goldsrc Engine, magic word is IDST/IDSQ Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end Debug, T0: ScenePreprocessor: Dummy scaling track has been generated Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/man.mdl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake Mesh / 3D GameStudio Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/' Debug, T0: MDL subtype: Half-Life 1/Goldsrc Engine, magic word is IDST/IDSQ Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end Debug, T0: ScenePreprocessor: Dummy scaling track has been generated Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/man.mdl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake Mesh / 3D GameStudio Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/' Debug, T0: MDL subtype: Half-Life 1/Goldsrc Engine, magic word is IDST/IDSQ Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end Debug, T0: ScenePreprocessor: Dummy scaling track has been generated Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/man.mdl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake Mesh / 3D GameStudio Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/' Debug, T0: MDL subtype: Half-Life 1/Goldsrc Engine, magic word is IDST/IDSQ Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end Debug, T0: ScenePreprocessor: Dummy scaling track has been generated Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/man.mdl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake Mesh / 3D GameStudio Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/' Debug, T0: MDL subtype: Half-Life 1/Goldsrc Engine, magic word is IDST/IDSQ Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end Debug, T0: ScenePreprocessor: Dummy scaling track has been generated [ OK ] utMDLImporter_HL1_ImportSettings.importSettings (2 ms) [----------] 1 test from utMDLImporter_HL1_ImportSettings (2 ms total) [----------] 4 tests from utMDLImporter_HL1_Materials [ RUN ] utMDLImporter_HL1_Materials.flatShadeTexture Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/chrome_sphere.mdl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake Mesh / 3D GameStudio Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/' Debug, T0: MDL subtype: Half-Life 1/Goldsrc Engine, magic word is IDST/IDSQ Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end Debug, T0: ScenePreprocessor: Dummy scaling track has been generated [ OK ] utMDLImporter_HL1_Materials.flatShadeTexture (0 ms) [ RUN ] utMDLImporter_HL1_Materials.chromeTexture Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/chrome_sphere.mdl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake Mesh / 3D GameStudio Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/' Debug, T0: MDL subtype: Half-Life 1/Goldsrc Engine, magic word is IDST/IDSQ Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end Debug, T0: ScenePreprocessor: Dummy scaling track has been generated [ OK ] utMDLImporter_HL1_Materials.chromeTexture (0 ms) [ RUN ] utMDLImporter_HL1_Materials.additiveBlendTexture Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/blend_additive.mdl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake Mesh / 3D GameStudio Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/' Debug, T0: MDL subtype: Half-Life 1/Goldsrc Engine, magic word is IDST/IDSQ Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end Debug, T0: ScenePreprocessor: Dummy scaling track has been generated [ OK ] utMDLImporter_HL1_Materials.additiveBlendTexture (0 ms) [ RUN ] utMDLImporter_HL1_Materials.textureWithColorMask Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/alpha_test.mdl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake Mesh / 3D GameStudio Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/' Debug, T0: MDL subtype: Half-Life 1/Goldsrc Engine, magic word is IDST/IDSQ Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end Debug, T0: ScenePreprocessor: Dummy scaling track has been generated [ OK ] utMDLImporter_HL1_Materials.textureWithColorMask (0 ms) [----------] 4 tests from utMDLImporter_HL1_Materials (1 ms total) [----------] 10 tests from utMDLImporter_HL1_Nodes [ RUN ] utMDLImporter_HL1_Nodes.checkBoneHierarchy Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/multiple_roots.mdl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake Mesh / 3D GameStudio Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/' Debug, T0: MDL subtype: Half-Life 1/Goldsrc Engine, magic word is IDST/IDSQ Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end Debug, T0: ScenePreprocessor: Dummy scaling track has been generated [ OK ] utMDLImporter_HL1_Nodes.checkBoneHierarchy (0 ms) [ RUN ] utMDLImporter_HL1_Nodes.emptyBonesNames Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/unnamed_bones.mdl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake Mesh / 3D GameStudio Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/' Debug, T0: MDL subtype: Half-Life 1/Goldsrc Engine, magic word is IDST/IDSQ Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end Debug, T0: ScenePreprocessor: Dummy scaling track has been generated [ OK ] utMDLImporter_HL1_Nodes.emptyBonesNames (0 ms) [ RUN ] utMDLImporter_HL1_Nodes.emptyBodypartsNames Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/unnamed_bodyparts.mdl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake Mesh / 3D GameStudio Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/' Debug, T0: MDL subtype: Half-Life 1/Goldsrc Engine, magic word is IDST/IDSQ Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end Debug, T0: ScenePreprocessor: Dummy scaling track has been generated [ OK ] utMDLImporter_HL1_Nodes.emptyBodypartsNames (0 ms) [ RUN ] utMDLImporter_HL1_Nodes.duplicateBodypartsNames Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/duplicate_bodyparts.mdl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake Mesh / 3D GameStudio Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/' Debug, T0: MDL subtype: Half-Life 1/Goldsrc Engine, magic word is IDST/IDSQ Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end Debug, T0: ScenePreprocessor: Dummy scaling track has been generated [ OK ] utMDLImporter_HL1_Nodes.duplicateBodypartsNames (0 ms) [ RUN ] utMDLImporter_HL1_Nodes.duplicateSubModelsNames Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/duplicate_submodels.mdl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake Mesh / 3D GameStudio Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/' Debug, T0: MDL subtype: Half-Life 1/Goldsrc Engine, magic word is IDST/IDSQ Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end Debug, T0: ScenePreprocessor: Dummy scaling track has been generated [ OK ] utMDLImporter_HL1_Nodes.duplicateSubModelsNames (0 ms) [ RUN ] utMDLImporter_HL1_Nodes.emptySequenceNames Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/unnamed_sequences.mdl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake Mesh / 3D GameStudio Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/' Debug, T0: MDL subtype: Half-Life 1/Goldsrc Engine, magic word is IDST/IDSQ Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end Debug, T0: ScenePreprocessor: Dummy scaling track has been generated [ OK ] utMDLImporter_HL1_Nodes.emptySequenceNames (0 ms) [ RUN ] utMDLImporter_HL1_Nodes.duplicateSequenceNames Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/duplicate_sequences.mdl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake Mesh / 3D GameStudio Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/' Debug, T0: MDL subtype: Half-Life 1/Goldsrc Engine, magic word is IDST/IDSQ Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end Debug, T0: ScenePreprocessor: Dummy scaling track has been generated [ OK ] utMDLImporter_HL1_Nodes.duplicateSequenceNames (0 ms) [ RUN ] utMDLImporter_HL1_Nodes.emptySequenceGroupNames Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/unnamed_sequence_groups/unnamed_sequence_groups.mdl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake Mesh / 3D GameStudio Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/unnamed_sequence_groups/' Debug, T0: MDL subtype: Half-Life 1/Goldsrc Engine, magic word is IDST/IDSQ Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end Debug, T0: ScenePreprocessor: Dummy scaling track has been generated [ OK ] utMDLImporter_HL1_Nodes.emptySequenceGroupNames (0 ms) [ RUN ] utMDLImporter_HL1_Nodes.duplicateSequenceGroupNames Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/duplicate_sequence_groups/duplicate_sequence_groups.mdl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake Mesh / 3D GameStudio Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/duplicate_sequence_groups/' Debug, T0: MDL subtype: Half-Life 1/Goldsrc Engine, magic word is IDST/IDSQ Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end Debug, T0: ScenePreprocessor: Dummy scaling track has been generated [ OK ] utMDLImporter_HL1_Nodes.duplicateSequenceGroupNames (0 ms) [ RUN ] utMDLImporter_HL1_Nodes.offsetMatrixUnappliesTransformations Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/man.mdl Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Quake Mesh / 3D GameStudio Mesh Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/MDL/MDL (HL1)/' Debug, T0: MDL subtype: Half-Life 1/Goldsrc Engine, magic word is IDST/IDSQ Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end Debug, T0: ScenePreprocessor: Dummy scaling track has been generated [ OK ] utMDLImporter_HL1_Nodes.offsetMatrixUnappliesTransformations (0 ms) [----------] 10 tests from utMDLImporter_HL1_Nodes (2 ms total) [----------] 1 test from utRAWImportExport [ RUN ] utRAWImportExport.importSimpleRAWTest Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/RAW/Wuson.raw Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Raw Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/RAW/' Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end [ OK ] utRAWImportExport.importSimpleRAWTest (1 ms) [----------] 1 test from utRAWImportExport (1 ms total) [----------] 1 test from utTerragenImportExport [ RUN ] utTerragenImportExport.importFromFileTest Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/TER/RealisticTerrain.ter Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Terragen Heightmap Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/TER/' Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end Debug, T0: ScenePreprocessor: Adding default material 'DefaultMaterial' [ OK ] utTerragenImportExport.importFromFileTest (12 ms) [----------] 1 test from utTerragenImportExport (12 ms total) [----------] 1 test from utPbrtImportExport [ RUN ] utPbrtImportExport.exportTest_Success Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/OBJ/spider.obj Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Wavefront Object Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/OBJ/' Debug, T0: UpdateImporterScale scale set: 1 Debug, T0: ValidateDataStructureProcess begin Debug, T0: ValidateDataStructureProcess end Debug, T0: FlipWindingOrderProcess begin Debug, T0: FlipWindingOrderProcess finished Debug, T0: FlipUVsProcess begin Debug, T0: FlipUVsProcess finished Debug, T0: MakeLeftHandedProcess begin Debug, T0: MakeLeftHandedProcess finished Debug, T0: TriangulateProcess begin Debug, T0: TriangulateProcess finished. There was nothing to be done. Debug, T0: SortByPTypeProcess begin Info, T0: Points: 0, Lines: 0, Triangles: 19, Polygons: 0 (Meshes, X = removed) Debug, T0: SortByPTypeProcess finished Warning: No cameras found in scene file. 0 / 19 meshes instanced. textures/wal67ar_small.jpg: must convert this texture to PNG. textures/wal67ar_small.png: unable to load texture and check for alpha mask in texture. Geometry will not be alpha masked with this texture. textures/wal69ar_small.jpg: must convert this texture to PNG. textures/wal69ar_small.png: unable to load texture and check for alpha mask in texture. Geometry will not be alpha masked with this texture. textures/SpiderTex.jpg: must convert this texture to PNG. textures/SpiderTex.png: unable to load texture and check for alpha mask in texture. Geometry will not be alpha masked with this texture. textures/drkwood2.jpg: must convert this texture to PNG. textures/drkwood2.png: unable to load texture and check for alpha mask in texture. Geometry will not be alpha masked with this texture. textures/engineflare1.jpg: must convert this texture to PNG. textures/engineflare1.png: unable to load texture and check for alpha mask in texture. Geometry will not be alpha masked with this texture. textures/wal67ar_small.jpg: must convert this texture to PNG. textures/wal69ar_small.jpg: must convert this texture to PNG. textures/SpiderTex.jpg: must convert this texture to PNG. textures/drkwood2.jpg: must convert this texture to PNG. textures/engineflare1.jpg: must convert this texture to PNG. textures/SpiderTex.jpg: must convert this texture to PNG. textures/wal67ar_small.jpg: must convert this texture to PNG. textures/drkwood2.jpg: must convert this texture to PNG. textures/drkwood2.jpg: must convert this texture to PNG. textures/drkwood2.jpg: must convert this texture to PNG. textures/drkwood2.jpg: must convert this texture to PNG. textures/drkwood2.jpg: must convert this texture to PNG. textures/drkwood2.jpg: must convert this texture to PNG. textures/drkwood2.jpg: must convert this texture to PNG. textures/drkwood2.jpg: must convert this texture to PNG. textures/drkwood2.jpg: must convert this texture to PNG. textures/drkwood2.jpg: must convert this texture to PNG. textures/wal67ar_small.jpg: must convert this texture to PNG. textures/wal67ar_small.jpg: must convert this texture to PNG. textures/wal67ar_small.jpg: must convert this texture to PNG. textures/drkwood2.jpg: must convert this texture to PNG. textures/drkwood2.jpg: must convert this texture to PNG. textures/engineflare1.jpg: must convert this texture to PNG. textures/engineflare1.jpg: must convert this texture to PNG. [ OK ] utPbrtImportExport.exportTest_Success (19 ms) [----------] 1 test from utPbrtImportExport (19 ms total) [----------] 12 tests from MaterialSystemTest [ RUN ] MaterialSystemTest.testFloatProperty [ OK ] MaterialSystemTest.testFloatProperty (0 ms) [ RUN ] MaterialSystemTest.testFloatArrayProperty [ OK ] MaterialSystemTest.testFloatArrayProperty (0 ms) [ RUN ] MaterialSystemTest.testIntProperty [ OK ] MaterialSystemTest.testIntProperty (0 ms) [ RUN ] MaterialSystemTest.testIntArrayProperty [ OK ] MaterialSystemTest.testIntArrayProperty (0 ms) [ RUN ] MaterialSystemTest.testColorProperty [ OK ] MaterialSystemTest.testColorProperty (0 ms) [ RUN ] MaterialSystemTest.testStringProperty [ OK ] MaterialSystemTest.testStringProperty (0 ms) [ RUN ] MaterialSystemTest.testDefaultMaterialName [ OK ] MaterialSystemTest.testDefaultMaterialName (0 ms) [ RUN ] MaterialSystemTest.testBoolProperty [ OK ] MaterialSystemTest.testBoolProperty (0 ms) [ RUN ] MaterialSystemTest.testCastIntProperty [ OK ] MaterialSystemTest.testCastIntProperty (0 ms) [ RUN ] MaterialSystemTest.testCastFloatProperty [ OK ] MaterialSystemTest.testCastFloatProperty (0 ms) [ RUN ] MaterialSystemTest.testCastSmallFloatProperty [ OK ] MaterialSystemTest.testCastSmallFloatProperty (0 ms) [ RUN ] MaterialSystemTest.testMaterialTextureTypeEnum [ OK ] MaterialSystemTest.testMaterialTextureTypeEnum (0 ms) [----------] 12 tests from MaterialSystemTest (0 ms total) [----------] 1 test from utMatrix3x3Test [ RUN ] utMatrix3x3Test.FromToMatrixTest [ OK ] utMatrix3x3Test.FromToMatrixTest (0 ms) [----------] 1 test from utMatrix3x3Test (0 ms total) [----------] 3 tests from utMatrix4x4 [ RUN ] utMatrix4x4.badIndexOperatorTest [ OK ] utMatrix4x4.badIndexOperatorTest (0 ms) [ RUN ] utMatrix4x4.indexOperatorTest [ OK ] utMatrix4x4.indexOperatorTest (0 ms) [ RUN ] utMatrix4x4.identityMatrixTest [ OK ] utMatrix4x4.identityMatrixTest (0 ms) [----------] 3 tests from utMatrix4x4 (0 ms total) [----------] 2 tests from utVector3 [ RUN ] utVector3.CreationTest [ OK ] utVector3.CreationTest (0 ms) [ RUN ] utVector3.BracketOpTest [ OK ] utVector3.BracketOpTest (0 ms) [----------] 2 tests from utVector3 (0 ms total) [----------] 1 test from GenNormalsTest [ RUN ] GenNormalsTest.testSimpleTriangle [ OK ] GenNormalsTest.testSimpleTriangle (0 ms) [----------] 1 test from GenNormalsTest (0 ms total) [----------] 1 test from TriangulateProcessTest [ RUN ] TriangulateProcessTest.testTriangulation [ OK ] TriangulateProcessTest.testTriangulation (0 ms) [----------] 1 test from TriangulateProcessTest (0 ms total) [----------] 2 tests from RemoveRedundantMatsTest [ RUN ] RemoveRedundantMatsTest.testRedundantMaterials Debug, T0: RemoveRedundantMatsProcess begin Info, T0: RemoveRedundantMatsProcess finished. Removed 2 redundant and 0 unused materials. [ OK ] RemoveRedundantMatsTest.testRedundantMaterials (0 ms) [ RUN ] RemoveRedundantMatsTest.testRedundantMaterialsWithExcludeList Debug, T0: RemoveRedundantMatsProcess begin Debug, T0: Found positive match in exclusion list: 'Unique Mat2' Debug, T0: Found positive match in exclusion list: 'Complex material name' Info, T0: RemoveRedundantMatsProcess finished. Removed 1 redundant and 0 unused materials. [ OK ] RemoveRedundantMatsTest.testRedundantMaterialsWithExcludeList (0 ms) [----------] 2 tests from RemoveRedundantMatsTest (0 ms total) [----------] 2 tests from utRevmoveVCProcess [ RUN ] utRevmoveVCProcess.createTest [ OK ] utRevmoveVCProcess.createTest (0 ms) [ RUN ] utRevmoveVCProcess.issue1266_ProcessMeshTest_NoCrash Debug, T0: RemoveVCProcess begin Debug, T0: Setting AI_SCENE_FLAGS_INCOMPLETE flag Debug, T0: RemoveVCProcess finished. Nothing to be done ... [ OK ] utRevmoveVCProcess.issue1266_ProcessMeshTest_NoCrash (0 ms) [----------] 2 tests from utRevmoveVCProcess (0 ms total) [----------] 2 tests from utScaleProcess [ RUN ] utScaleProcess.createTest [ OK ] utScaleProcess.createTest (0 ms) [ RUN ] utScaleProcess.accessScaleTest [ OK ] utScaleProcess.accessScaleTest (0 ms) [----------] 2 tests from utScaleProcess (0 ms total) [----------] 1 test from utArmaturePopulate [ RUN ] utArmaturePopulate.importCheckForArmatureTest Info, T0: Load /home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/FBX/huesitos.fbx Debug, T0: Assimp 5.4.0 amd64 gcc singlethreadedsingle : Info, T0: Found a matching importer for this file format: Autodesk FBX Importer. Info, T0: Import root directory is '/home/udu/aports/community/assimp/src/assimp-5.4.3/test/models/FBX/' Debug, T0: Reading FBX file Debug, T0: Tokenizing binary FBX file Debug, T0: FBX version: 7400 Debug, T0: Parsing FBX tokens Debug, T0: Creating FBX Document Debug, T0: FBX Version: 7400 Debug, T0: created new bone Bone. Deformer: Model::Bone Debug, T0: bone research: Indices size: 106 Debug, T0: created new bone Bone.001. Deformer: Model::Bone.001 Debug, T0: bone research: Indices size: 82 Debug, T0: created new bone Bone.002. Deformer: Model::Bone.002 Debug, T0: bone research: Indices size: 100 Debug, T0: created new bone Bone.004. Deformer: Model::Bone.004 Debug, T0: bone research: Indices size: 52 Debug, T0: created new bone Bone.005. Deformer: Model::Bone.005 Debug, T0: bone research: Indices size: 0 Debug, T0: created new bone Bone.006. Deformer: Model::Bone.006 Debug, T0: bone research: Indices size: 44 Debug, T0: created new bone Bone.003. Deformer: Model::Bone.003 Debug, T0: bone research: Indices size: 90 Debug, T0: created new bone Bone.007. Deformer: Model::Bone.007 Debug, T0: bone research: Indices size: 98 Debug, T0: created new bone Bone.008. Deformer: Model::Bone.008 Debug, T0: bone research: Indices size: 72 Debug, T0: UpdateImporterScale scale set: 0.01 Debug, T0: ValidateDataStructureProcess begin Warn, T0: Validation warning: aiBone::mNumWeights is zero Debug, T0: ValidateDataStructureProcess end Info, T0: Entering post processing pipeline Info, T0: Removed node from stack: Bone Debug, T0: Successfully added bone[Bone] to stack and bone node is: Bone Info, T0: Removed node from stack: Bone.001 Debug, T0: Successfully added bone[Bone.001] to stack and bone node is: Bone.001 Info, T0: Removed node from stack: Bone.002 Debug, T0: Successfully added bone[Bone.002] to stack and bone node is: Bone.002 Info, T0: Removed node from stack: Bone.004 Debug, T0: Successfully added bone[Bone.004] to stack and bone node is: Bone.004 Info, T0: Removed node from stack: Bone.005 Debug, T0: Successfully added bone[Bone.005] to stack and bone node is: Bone.005 Info, T0: Removed node from stack: Bone.006 Debug, T0: Successfully added bone[Bone.006] to stack and bone node is: Bone.006 Info, T0: Removed node from stack: Bone.003 Debug, T0: Successfully added bone[Bone.003] to stack and bone node is: Bone.003 Info, T0: Removed node from stack: Bone.007 Debug, T0: Successfully added bone[Bone.007] to stack and bone node is: Bone.007 Info, T0: Removed node from stack: Bone.008 Debug, T0: Successfully added bone[Bone.008] to stack and bone node is: Bone.008 Debug, T0: Bone stack size: 9 Debug, T0: active node lookup: Bone.001 Debug, T0: GetArmatureRoot() Found valid armature: Armature Debug, T0: active node lookup: Bone.002 Debug, T0: GetArmatureRoot() Found valid armature: Armature Debug, T0: active node lookup: Bone.004 Debug, T0: GetArmatureRoot() Found valid armature: Armature Debug, T0: active node lookup: Bone.005 Debug, T0: GetArmatureRoot() Found valid armature: Armature Debug, T0: active node lookup: Bone.006 Debug, T0: GetArmatureRoot() Found valid armature: Armature Debug, T0: active node lookup: Bone.003 Debug, T0: GetArmatureRoot() Found valid armature: Armature Debug, T0: active node lookup: Bone.007 Debug, T0: GetArmatureRoot() Found valid armature: Armature Debug, T0: active node lookup: Bone.008 Debug, T0: GetArmatureRoot() Found valid armature: Armature Debug, T0: active node lookup: Bone Debug, T0: GetArmatureRoot() Found valid armature: Armature Info, T0: Leaving post processing pipeline [ OK ] utArmaturePopulate.importCheckForArmatureTest (2 ms) [----------] 1 test from utArmaturePopulate (2 ms total) [----------] 1 test from utJoinVertices [ RUN ] utJoinVertices.testProcess Debug, T0: Mesh 0 (unnamed) | Verts in: 900 out: 300 | ~66.6667% [ OK ] utJoinVertices.testProcess (0 ms) [----------] 1 test from utJoinVertices (0 ms total) [----------] 2 tests from RemoveCommentsTest [ RUN ] RemoveCommentsTest.testSingleLineComments [ OK ] RemoveCommentsTest.testSingleLineComments (0 ms) [ RUN ] RemoveCommentsTest.testMultiLineComments [ OK ] RemoveCommentsTest.testMultiLineComments (0 ms) [----------] 2 tests from RemoveCommentsTest (0 ms total) [----------] 9 tests from RemoveVCProcessTest [ RUN ] RemoveVCProcessTest.testMeshRemove Debug, T0: RemoveVCProcess begin Debug, T0: Setting AI_SCENE_FLAGS_INCOMPLETE flag Info, T0: RemoveVCProcess finished. Data structure cleanup has been done. [ OK ] RemoveVCProcessTest.testMeshRemove (0 ms) [ RUN ] RemoveVCProcessTest.testAnimRemove Debug, T0: RemoveVCProcess begin Info, T0: RemoveVCProcess finished. Data structure cleanup has been done. [ OK ] RemoveVCProcessTest.testAnimRemove (0 ms) [ RUN ] RemoveVCProcessTest.testMaterialRemove Debug, T0: RemoveVCProcess begin Info, T0: RemoveVCProcess finished. Data structure cleanup has been done. [ OK ] RemoveVCProcessTest.testMaterialRemove (0 ms) [ RUN ] RemoveVCProcessTest.testTextureRemove Debug, T0: RemoveVCProcess begin Info, T0: RemoveVCProcess finished. Data structure cleanup has been done. [ OK ] RemoveVCProcessTest.testTextureRemove (0 ms) [ RUN ] RemoveVCProcessTest.testCameraRemove Debug, T0: RemoveVCProcess begin Info, T0: RemoveVCProcess finished. Data structure cleanup has been done. [ OK ] RemoveVCProcessTest.testCameraRemove (0 ms) [ RUN ] RemoveVCProcessTest.testLightRemove Debug, T0: RemoveVCProcess begin Info, T0: RemoveVCProcess finished. Data structure cleanup has been done. [ OK ] RemoveVCProcessTest.testLightRemove (0 ms) [ RUN ] RemoveVCProcessTest.testMeshComponentsRemoveA Debug, T0: RemoveVCProcess begin Info, T0: RemoveVCProcess finished. Data structure cleanup has been done. [ OK ] RemoveVCProcessTest.testMeshComponentsRemoveA (0 ms) [ RUN ] RemoveVCProcessTest.testMeshComponentsRemoveB Debug, T0: RemoveVCProcess begin Info, T0: RemoveVCProcess finished. Data structure cleanup has been done. [ OK ] RemoveVCProcessTest.testMeshComponentsRemoveB (0 ms) [ RUN ] RemoveVCProcessTest.testRemoveEverything Debug, T0: RemoveVCProcess begin Debug, T0: Setting AI_SCENE_FLAGS_INCOMPLETE flag Info, T0: RemoveVCProcess finished. Data structure cleanup has been done. [ OK ] RemoveVCProcessTest.testRemoveEverything (0 ms) [----------] 9 tests from RemoveVCProcessTest (0 ms total) [----------] 3 tests from VTAdjacencyTest [ RUN ] VTAdjacencyTest.largeRandomDataSet [ OK ] VTAdjacencyTest.largeRandomDataSet (0 ms) [ RUN ] VTAdjacencyTest.smallDataSet [ OK ] VTAdjacencyTest.smallDataSet (0 ms) [ RUN ] VTAdjacencyTest.unreferencedVerticesSet [ OK ] VTAdjacencyTest.unreferencedVerticesSet (0 ms) [----------] 3 tests from VTAdjacencyTest (0 ms total) [----------] 2 tests from SplitLargeMeshesTest [ RUN ] SplitLargeMeshesTest.testVertexSplit [ OK ] SplitLargeMeshesTest.testVertexSplit (0 ms) [ RUN ] SplitLargeMeshesTest.testTriangleSplit Info, T0: Mesh exceeds the triangle limit. It will be split ... [ OK ] SplitLargeMeshesTest.testTriangleSplit (1 ms) [----------] 2 tests from SplitLargeMeshesTest (1 ms total) [----------] 5 tests from FindDegeneratesProcessTest [ RUN ] FindDegeneratesProcessTest.testDegeneratesDetection Warn, T0: Found 300 degenerated primitives [ OK ] FindDegeneratesProcessTest.testDegeneratesDetection (0 ms) [ RUN ] FindDegeneratesProcessTest.testDegeneratesRemoval [ OK ] FindDegeneratesProcessTest.testDegeneratesRemoval (0 ms) [ RUN ] FindDegeneratesProcessTest.testDegeneratesRemovalWithAreaCheck Warn, T0: Found 400 degenerated primitives [ OK ] FindDegeneratesProcessTest.testDegeneratesRemovalWithAreaCheck (0 ms) [ RUN ] FindDegeneratesProcessTest.meshRemoval Debug, T0: FindDegeneratesProcess begin Debug, T0: FindDegeneratesProcess removed a mesh full of degenerated primitives Debug, T0: FindDegeneratesProcess finished [ OK ] FindDegeneratesProcessTest.meshRemoval (0 ms) [ RUN ] FindDegeneratesProcessTest.invalidVertexIndex Warn, T0: Found 400 degenerated primitives Debug, T0: FindDegeneratesProcess begin Debug, T0: FindDegeneratesProcess finished [ OK ] FindDegeneratesProcessTest.invalidVertexIndex (0 ms) [----------] 5 tests from FindDegeneratesProcessTest (0 ms total) [----------] 2 tests from utFindInvalidDataProcess [ RUN ] utFindInvalidDataProcess.testStepNegativeResult Error, T0: FindInvalidDataProcess fails on mesh uvcoords: INF/NAN was found in a vector component Error, T0: FindInvalidDataProcess fails on mesh normals: Found zero-length vector Error, T0: FindInvalidDataProcess fails on mesh bitangents: All vectors are identical [ OK ] utFindInvalidDataProcess.testStepNegativeResult (0 ms) [ RUN ] utFindInvalidDataProcess.testStepPositiveResult [ OK ] utFindInvalidDataProcess.testStepPositiveResult (0 ms) [----------] 2 tests from utFindInvalidDataProcess (0 ms total) [----------] 1 test from LimitBoneWeightsTest [ RUN ] LimitBoneWeightsTest.testProcess Info, T0: Removed 5500 weights. Input bones: 30. Output bones: 8 [ OK ] LimitBoneWeightsTest.testProcess (0 ms) [----------] 1 test from LimitBoneWeightsTest (0 ms total) [----------] 2 tests from PretransformVerticesTest [ RUN ] PretransformVerticesTest.testProcessCollapseHierarchy Debug, T0: PretransformVerticesProcess begin Debug, T0: PretransformVerticesProcess finished Info, T0: Removed 31 nodes and 0 animation channels (11 output nodes) Info, T0: Kept 0 lights and 0 cameras. Info, T0: Moved 25 meshes to WCS (number of output meshes: 10) [ OK ] PretransformVerticesTest.testProcessCollapseHierarchy (0 ms) [ RUN ] PretransformVerticesTest.testProcessKeepHierarchy Debug, T0: PretransformVerticesProcess begin Info, T0: PretransformVertices: Copying mesh due to mismatching transforms Debug, T0: PretransformVerticesProcess finished Info, T0: Removed 31 nodes and 0 animation channels (31 output nodes) Info, T0: Kept 0 lights and 0 cameras. Info, T0: Moved 25 meshes to WCS (number of output meshes: 49) [ OK ] PretransformVerticesTest.testProcessKeepHierarchy (0 ms) [----------] 2 tests from PretransformVerticesTest (0 ms total) [----------] 3 tests from ScenePreprocessorTest [ RUN ] ScenePreprocessorTest.testMeshPreprocessingPos [ OK ] ScenePreprocessorTest.testMeshPreprocessingPos (0 ms) [ RUN ] ScenePreprocessorTest.testMeshPreprocessingNeg [ OK ] ScenePreprocessorTest.testMeshPreprocessingNeg (0 ms) [ RUN ] ScenePreprocessorTest.testAnimationPreprocessingPos Debug, T0: ScenePreprocessor: Dummy rotation track has been generated Debug, T0: ScenePreprocessor: Dummy position track has been generated Debug, T0: ScenePreprocessor: Setting animation duration [ OK ] ScenePreprocessorTest.testAnimationPreprocessingPos (0 ms) [----------] 3 tests from ScenePreprocessorTest (0 ms total) [----------] 1 test from SortByPTypeProcessTest [ RUN ] SortByPTypeProcessTest.SortByPTypeStep Debug, T0: ScenePreprocessor: Adding default material 'DefaultMaterial' Debug, T0: SortByPTypeProcess begin Info, T0: Points: 5, Lines: 6, Triangles: 5, Polygons: 5 (Meshes, X = removed) Debug, T0: SortByPTypeProcess finished [ OK ] SortByPTypeProcessTest.SortByPTypeStep (1 ms) [----------] 1 test from SortByPTypeProcessTest (1 ms total) [----------] 2 tests from utSceneCombiner [ RUN ] utSceneCombiner.MergeMeshes_ValidNames_Test [ OK ] utSceneCombiner.MergeMeshes_ValidNames_Test (0 ms) [ RUN ] utSceneCombiner.CopySceneWithNullptr_AI_NO_EXCEPTion [ OK ] utSceneCombiner.CopySceneWithNullptr_AI_NO_EXCEPTion (0 ms) [----------] 2 tests from utSceneCombiner (0 ms total) [----------] 1 test from utGenBoundingBoxesProcess [ RUN ] utGenBoundingBoxesProcess.executeTest [ OK ] utGenBoundingBoxesProcess.executeTest (0 ms) [----------] 1 test from utGenBoundingBoxesProcess (0 ms total) [----------] 8 tests from ExtensionTests/ExtensionTest [ RUN ] ExtensionTests/ExtensionTest.testGetAndHasExtension/NoExtension [ OK ] ExtensionTests/ExtensionTest.testGetAndHasExtension/NoExtension (0 ms) [ RUN ] ExtensionTests/ExtensionTest.testGetAndHasExtension/NoExtensionAndEmptyVersion [ OK ] ExtensionTests/ExtensionTest.testGetAndHasExtension/NoExtensionAndEmptyVersion (0 ms) [ RUN ] ExtensionTests/ExtensionTest.testGetAndHasExtension/WithExtensionAndEmptyVersion [ OK ] ExtensionTests/ExtensionTest.testGetAndHasExtension/WithExtensionAndEmptyVersion (0 ms) [ RUN ] ExtensionTests/ExtensionTest.testGetAndHasExtension/WithExtensionAndVersion [ OK ] ExtensionTests/ExtensionTest.testGetAndHasExtension/WithExtensionAndVersion (0 ms) [ RUN ] ExtensionTests/ExtensionTest.testGetAndHasExtension/WithExtensionAndHashInStem [ OK ] ExtensionTests/ExtensionTest.testGetAndHasExtension/WithExtensionAndHashInStem (0 ms) [ RUN ] ExtensionTests/ExtensionTest.testGetAndHasExtension/WithExtensionAndInvalidVersion [ OK ] ExtensionTests/ExtensionTest.testGetAndHasExtension/WithExtensionAndInvalidVersion (0 ms) [ RUN ] ExtensionTests/ExtensionTest.testGetAndHasExtension/WithExtensionAndDotAndHashInStem [ OK ] ExtensionTests/ExtensionTest.testGetAndHasExtension/WithExtensionAndDotAndHashInStem (0 ms) [ RUN ] ExtensionTests/ExtensionTest.testGetAndHasExtension/WithTwoExtensions [ OK ] ExtensionTests/ExtensionTest.testGetAndHasExtension/WithTwoExtensions (0 ms) [----------] 8 tests from ExtensionTests/ExtensionTest (0 ms total) [----------] Global test environment tear-down [==========] 577 tests from 115 test suites ran. (4250 ms total) [ PASSED ] 577 tests. >>> assimp: Entering fakeroot... -- Install configuration: "MinSizeRel" -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/lib/cmake/assimp-5.4/assimpConfig.cmake -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/lib/cmake/assimp-5.4/assimpConfigVersion.cmake -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/lib/cmake/assimp-5.4/assimpTargets.cmake -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/lib/cmake/assimp-5.4/assimpTargets-minsizerel.cmake -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/lib/libassimp.so.5.4.3 -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/lib/libassimp.so.5 -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/lib/libassimp.so -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/anim.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/aabb.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/ai_assert.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/camera.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/color4.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/color4.inl -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/config.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/ColladaMetaData.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/commonMetaData.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/defs.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/cfileio.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/light.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/material.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/material.inl -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/matrix3x3.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/matrix3x3.inl -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/matrix4x4.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/matrix4x4.inl -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/mesh.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/ObjMaterial.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/pbrmaterial.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/GltfMaterial.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/postprocess.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/quaternion.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/quaternion.inl -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/scene.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/metadata.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/texture.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/types.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/vector2.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/vector2.inl -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/vector3.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/vector3.inl -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/version.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/cimport.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/AssertHandler.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/importerdesc.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/Importer.hpp -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/DefaultLogger.hpp -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/ProgressHandler.hpp -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/IOStream.hpp -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/IOSystem.hpp -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/Logger.hpp -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/LogStream.hpp -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/NullLogger.hpp -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/cexport.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/Exporter.hpp -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/DefaultIOStream.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/DefaultIOSystem.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/ZipArchiveIOSystem.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/SceneCombiner.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/fast_atof.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/qnan.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/BaseImporter.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/Hash.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/MemoryIOWrapper.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/ParsingUtils.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/StreamReader.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/StreamWriter.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/StringComparison.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/StringUtils.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/SGSpatialSort.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/GenericProperty.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/SpatialSort.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/SkeletonMeshBuilder.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/SmallVector.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/SmoothingGroups.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/SmoothingGroups.inl -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/StandardShapes.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/RemoveComments.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/Subdivision.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/Vertex.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/LineSplitter.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/TinyFormatter.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/Profiler.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/LogAux.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/Bitmap.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/XMLTools.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/IOStreamBuffer.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/CreateAnimMesh.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/XmlParser.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/BlobIOSystem.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/MathFunctions.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/Exceptional.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/ByteSwapper.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/Base64.hpp -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/Compiler/pushpack1.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/Compiler/poppack1.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/include/assimp/Compiler/pstdint.h -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/bin/assimp -- Set non-toolchain portion of runtime path of "/home/udu/aports/community/assimp/pkg/assimp/usr/bin/assimp" to "" -- Installing: /home/udu/aports/community/assimp/pkg/assimp/usr/lib/pkgconfig/assimp.pc >>> assimp-dev*: Running split function dev... 'usr/include' -> '/home/udu/aports/community/assimp/pkg/assimp-dev/usr/include' 'usr/lib/pkgconfig' -> '/home/udu/aports/community/assimp/pkg/assimp-dev/usr/lib/pkgconfig' 'usr/lib/cmake' -> '/home/udu/aports/community/assimp/pkg/assimp-dev/usr/lib/cmake' 'usr/lib/libassimp.so' -> '/home/udu/aports/community/assimp/pkg/assimp-dev/usr/lib/libassimp.so' >>> assimp-dev*: Preparing subpackage assimp-dev... >>> assimp-dev*: Stripping binaries >>> assimp-dev*: Running postcheck for assimp-dev >>> assimp-libs*: Running split function libs... 'usr/lib/libassimp.so.5' -> '/home/udu/aports/community/assimp/pkg/assimp-libs/usr/lib/libassimp.so.5' 'usr/lib/libassimp.so.5.4.3' -> '/home/udu/aports/community/assimp/pkg/assimp-libs/usr/lib/libassimp.so.5.4.3' >>> assimp-libs*: Preparing subpackage assimp-libs... >>> assimp-libs*: Stripping binaries >>> assimp-libs*: Running postcheck for assimp-libs >>> assimp*: Running postcheck for assimp >>> assimp*: Preparing package assimp... >>> assimp*: Stripping binaries >>> assimp-dev*: Scanning shared objects >>> assimp-libs*: Scanning shared objects >>> assimp*: Scanning shared objects >>> assimp-dev*: Tracing dependencies... assimp-libs=5.4.3-r0 pkgconfig >>> assimp-dev*: Package size: 924.6 KB >>> assimp-dev*: Compressing data... >>> assimp-dev*: Create checksum... >>> assimp-dev*: Create assimp-dev-5.4.3-r0.apk >>> assimp-libs*: Tracing dependencies... so:libc.musl-x86_64.so.1 so:libgcc_s.so.1 so:libstdc++.so.6 so:libz.so.1 >>> assimp-libs*: Package size: 6.1 MB >>> assimp-libs*: Compressing data... >>> assimp-libs*: Create checksum... >>> assimp-libs*: Create assimp-libs-5.4.3-r0.apk >>> assimp*: Tracing dependencies... so:libassimp.so.5 so:libc.musl-x86_64.so.1 so:libgcc_s.so.1 so:libstdc++.so.6 >>> assimp*: Package size: 98.2 KB >>> assimp*: Compressing data... >>> assimp*: Create checksum... >>> assimp*: Create assimp-5.4.3-r0.apk >>> assimp: Build complete at Wed, 08 Oct 2025 19:49:50 +0000 elapsed time 0h 1m 22s >>> assimp: Cleaning up srcdir >>> assimp: Cleaning up pkgdir >>> assimp: Uninstalling dependencies... (1/8) Purging .makedepends-assimp (20251008.194829) (2/8) Purging cmake (3.31.7-r1) (3/8) Purging samurai (1.2-r7) (4/8) Purging zlib-dev (1.3.1-r2) (5/8) Purging libarchive (3.8.1-r0) (6/8) Purging libuv (1.51.0-r0) (7/8) Purging lz4-libs (1.10.0-r0) (8/8) Purging rhash-libs (1.4.5-r0) Executing busybox-1.37.0-r19.trigger OK: 296 MiB in 89 packages >>> assimp: Updating the community/x86_64 repository index... >>> assimp: Signing the index...